=============================================================================== --- --- --- MASTER OF ORION II: BATTLE AT ANTARES --- --- --- --- 1.50 IMPROVED MOD --- --- --- --- CHANGELOG --- --- --- =============================================================================== 1.50.25 improved (Sep 13, 2025) CUSTOM RACE PICKS: > You can now pick up to -12 negatives. > Race picks have been adjusted as follows: .Money -0.5 BC -6 (-5) .Feudal -6 (-4) .Democracy 7 (6) .Unification 8 (7) .Poor Home World -2 (-1) .Telepathic 8 (6) NATIVES: > Natives can now be moved between colonies. LEADERS: > Grogg now has improved (*) Megawealth instead of regular one. FLEET: > Jump gate bonus is +4 (was +3). SHIP WEAPONS & SYSTEMS: > Missile x2 shot is 12 space/cost (was 10). > ECCM is +50% space/cost (was +25%). > Enabled Phase Shifter technology. Antaran Battleships and Titans use it instead of Sub-Space Teleporter. > Reverted Automated Repair Unit and Shield Capacitor space adjustment from previous mod version. 1.50.24 improved (Dec 7, 2024) STOCK RACES & AI: - Gnolam stock race now has GC -10 instead of Low-G. - Updated race variants (Bulrathi, Darlok, Elerian, Gnolam, Psilon, Trils). - Updated AI ship designs. - Antarans show up a little earlier. - Antaran Fortress got its Quantum Detonator back. - Wandering Space Eels produce offspring faster; Max. 6 (4) Eels in galaxy. LEADERS: - Ruola gains Security skill. SHIP SYSTEMS: - Iridium Fuel Cell range is 8 (was 9). - Stealth Field now gives defense bonus in combat! - Shield HP increased for Cruiser-Doom Star. - Shield consumes less space for BB-TT. Higher cost for all ship classes. - Reverted Computer cost adjustment from previous mod version. - Automated Repair Unit and Shield Capacitor consume 20% less space. - Higher cost for early specials, like Extended Fuel Tanks. - Misc. other changes. 1.50.23 improved (Apr 5, 2024) STOCK RACES: - Bulrathi stock race now has GC +20 instead of +10. CUSTOM RACE PICKS: - Production penalty is -4 picks instead of -3. - High-G world cost 4 picks instead of 3. - Lucky gets increased chance for rolling good event. TECH TREE: - Robotic Factory/Bomber Bays and Recyclotron/Planet Construction swap places in tree. SHIPS, WEAPONS, COMBAT: - Outpost Ship now cost 200 instead of 150. - Anti-Missile Rockets slightly tuned to-hit chance, rounder numbers. - Scout Lab research points increased to 2, 5, 10, 20, 50, 100. - Wide Area Jammer fleet bonus is just 50 (70) but cost and space dramatically reduced. - Computers cost 100, 200, 500 (125, 300, 800) for BB, Titan, Doom Star. - Antaran Fortress now has RMU and Lightning Field specials instead of Structural Analyzer and Quantum Detonator. INTERFACE: - Faster cloak animation speeds for both normal and fast animations. 1.50.22 and prior versions do not have a changelog. An overview of significant changes can be found in the 1.50 patch manual. The Excel manual has tables with changes to mapgen, AI races, buildings, weapons & systems, etc...